The fatigue system is currently very overpowered. I'll be weighing 16kg and run for literally 5 steps before becoming extremely out of breath and beginning to black out. Compared to the vanilla ACE this is extremely exaggerated and makes it very annoying to travel without a vehicle or even when you're trying to escape from zombies as you'll fall over instantly and get attacked.
This brings me onto my second point. The HUD is lacking in a lot of indicators such as the hunger, thirst and bleeding indicators. The lack of knowing if you are hungry or thirsty is obviously a problem as you'll starve to death without even knowing it but not knowing if you're bleeding is a major problem as the only way to tell is to look at yourself in third person which is rather immersion breaking.
On the subject of bleeding the addition of ACE is awesome but the ACE medical system is removed, which is rather upsetting. What I was thinking was you could enable the ACE medical system and replace the regular medical spawn items with the ACE ones. The medical box could also be replaced with the ACE medical box.
This brings me onto my second point. The HUD is lacking in a lot of indicators such as the hunger, thirst and bleeding indicators. The lack of knowing if you are hungry or thirsty is obviously a problem as you'll starve to death without even knowing it but not knowing if you're bleeding is a major problem as the only way to tell is to look at yourself in third person which is rather immersion breaking.
On the subject of bleeding the addition of ACE is awesome but the ACE medical system is removed, which is rather upsetting. What I was thinking was you could enable the ACE medical system and replace the regular medical spawn items with the ACE ones. The medical box could also be replaced with the ACE medical box.